ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º º º ÛÛÜ ÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛÛÛÛ º º ßÛÛÜ ÛÛÛ ÛÛÛ º º ßÛÛÜ ÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛ º º ßÛÛÜ ÛÛÛ º º ßÛÛ ÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛ º º º º Version 0.45 º ÇÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶ º Alexey Goloshubin (C) 1994 º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Virtual Presence Engine DEMO The following files are included in the archive: README.TXT - this file VPE45.EXE - well, it's the demo *.TEX - texture files PALETTE.PAL - palette file MATH.TBL - math tables VPE.ZON - zone file \UTILS ZE.EXE - zone editor GIF2TEX.EXE - convert GIF to TEX ANITEX.EXE - create animated textures STEX.EXE - show texture ZE:TXT - some docs TEXTURES.TXT - more docs To control the demo use the following keys: KEYBOARD: M - Toggle mouse Up - Move forward Down - Move backward Left - Turn left Right - Turn right Tab - Jump Alt+Tab - Long jump Alt+Left - Slide left Alt+Right - Slide right Keypad / - Increase light intensity Keypad * - Decrease light intensity W - Look up X - Look down A - Look left D - Look right S - Center sight Esc - Exit the demo MOUSE: Move - same as cursor keys LMB - jump RMB+Move - look up/down/around Sorry, no moving walls in this version, but there is some other stuff to play with. You can find some useful utilities included. Information about them (at least partial) is in TXT files. As you might have noticed there is a change in keys assignment. Hope they are more convinient now. Another new thing is palette. It's only temporary but is much better than the old one. Now about textures. I made them myself using number of tools including 3D Studio 3.0. It was very helpful. But you should try VPE with pictures from Doom. It looks nice. ================== Coming up next ================== * Something cool, I don't know what yet... Maybe something I have promised before. ================== My coordinates ================== e-mail: alexey@bggfub.nho.hydro.com (My ONLY e-mail) phone: +47 55 32 43 32 address: Alexey Goloshubin Bjerreg†rds gt. 2, 5 5006 Bergen Norway